{"id":488,"date":"2016-09-29T10:48:53","date_gmt":"2016-09-29T13:48:53","guid":{"rendered":"http:\/\/techno-4eme.collomp.fr\/?p=488"},"modified":"2024-09-13T09:53:17","modified_gmt":"2024-09-13T12:53:17","slug":"sequence-n12-realiser-un-jeu-video","status":"publish","type":"post","link":"https:\/\/techno-4eme.collomp.fr\/?p=488","title":{"rendered":"S\u00e9quence n\u00b012 : Comment r\u00e9aliser un jeu vid\u00e9o ?"},"content":{"rendered":"<h3>S\u00e9ance 01<\/h3>\n<p><strong><u>Probl\u00e9matique<\/u><\/strong>\u00a0: Comment programmer \u00e0 l\u2018aide du logiciel Scratch2\u00a0?<\/p>\n<ul>\n<li>Ressource pour la s\u00e9ance 01 Question 1 :<\/li>\n<\/ul>\n<p>Scratch est un nouveau langage de programmation qui facilite la cr\u00e9ation d&#8217;histoires et de dispositifs interactifs, de dessins anim\u00e9s, de jeux, de musiques, de simulations num\u00e9riques, etc. et leurs partage sur le web.<\/p>\n<ul>\n<li>Ressource pour la s\u00e9ance 01 Question 2 (Pr\u00e9sentation de Scratch3 r\u00e9alis\u00e9e par Samuel CHALIFOUR) : <a href=\"https:\/\/samuel-chalifour.canoprof.fr\/eleve\/ConjugZ\/activities\/Scratch0.xhtml\" target=\"_blank\" rel=\"noopener\">Cliquer ici<\/a><\/li>\n<li>Ressource pour question 3 (r\u00e9alis\u00e9e par www.ludosciences.blogspot.com) : <a href=\"http:\/\/ludosciences.blogspot.com\/2017\/01\/scratch-des-costumes-pour-marcher.html\" target=\"_blank\" rel=\"noopener\">Cliquer ici<\/a><\/li>\n<\/ul>\n<h3>S\u00e9ance 02<\/h3>\n<p><strong><u>Probl\u00e9matique<\/u><\/strong>\u00a0: Comment mettre en sc\u00e8ne l\u2019oiseau sur la sc\u00e8ne (animation, d\u00e9placement\u2026)\u00a0?<\/p>\n<p><u>Cahier des charges<\/u>\u00a0:<\/p>\n<p>L\u2019oiseau vole dans un d\u00e9cor urbain dans lequel il y a des immeubles et des nuages. Sur son trajet l\u2019oiseau attrape des balles magiques qui permettent de marquer des points quand il les attrape. Une balle attrap\u00e9e disparait imm\u00e9diatement au contact de l\u2019oiseau et permet de marquer un point au score. Durant la partie, l\u2019oiseau est attaqu\u00e9 par des dragons qu\u2019il doit \u00e9viter. Si l\u2019oiseau touche un dragon il perd une vie. Le joueur devra permettre \u00e0 l\u2019oiseau d\u2019attraper les balles tout en \u00e9vitant les dragons. Pour gagner la partie, il faut arriver au score de 50 points avant d\u2019avoir perdu toutes les vies. L\u2019oiseau commence la partie avec trois vies.<\/p>\n<p><a href=\"https:\/\/techno-4eme.collomp.fr\/wp-content\/uploads\/2016\/09\/image-jeu.png\"><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-large wp-image-720\" src=\"https:\/\/techno-4eme.collomp.fr\/wp-content\/uploads\/2016\/09\/image-jeu-1024x772.png\" alt=\"\" width=\"650\" height=\"490\" srcset=\"https:\/\/techno-4eme.collomp.fr\/wp-content\/uploads\/2016\/09\/image-jeu-1024x772.png 1024w, https:\/\/techno-4eme.collomp.fr\/wp-content\/uploads\/2016\/09\/image-jeu-300x226.png 300w, https:\/\/techno-4eme.collomp.fr\/wp-content\/uploads\/2016\/09\/image-jeu-768x579.png 768w, https:\/\/techno-4eme.collomp.fr\/wp-content\/uploads\/2016\/09\/image-jeu.png 1301w\" sizes=\"(max-width: 650px) 100vw, 650px\" \/><\/a><\/p>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>S\u00e9ance 01 Probl\u00e9matique\u00a0: Comment programmer \u00e0 l\u2018aide du logiciel Scratch2\u00a0? Ressource pour la s\u00e9ance 01 Question 1 : Scratch est un nouveau langage de programmation qui facilite la cr\u00e9ation d&#8217;histoires et de dispositifs interactifs, de dessins anim\u00e9s, de jeux, de musiques, de simulations num\u00e9riques, etc. et leurs partage sur le web. Ressource pour la s\u00e9ance [&hellip;]<!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":1,"featured_media":489,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=\/wp\/v2\/posts\/488"}],"collection":[{"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=488"}],"version-history":[{"count":12,"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=\/wp\/v2\/posts\/488\/revisions"}],"predecessor-version":[{"id":744,"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=\/wp\/v2\/posts\/488\/revisions\/744"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=\/wp\/v2\/media\/489"}],"wp:attachment":[{"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=488"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=488"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/techno-4eme.collomp.fr\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=488"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}